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Will AI enable us to generate real-life graphics in the Metaverse?

Will AI enable us to generate real-life graphics in the Metaverse?

Haven’t we all heard about Metaverse? Regardless of whether we all know the exact meaning of the word or not, you must be living under a rock if you haven’t heard of the term at least once in the last few years. It has undoubtedly been overhyped in recent times, but it cannot be denied that the Metaverse has the capability to create havoc on future generations. It is a user-friendly and comprehensive system that provides a better simulation platform and aims to revolutionize the virtual world in the best possible ways. 

The Metaverse is simply a 4D version of our already existing internet system that would make you feel that you are really in one rather than just looking at it from a wider perspective. Companies are making efforts towards creating a world that would imbibe the Metaverse and make it all seem very real. Predictions say that by the year 2050 our world would be completely witnessing real-life graphics in the Metaverse, and that could be achieved through the altercated use of some new-age technology such as artificial intelligence. The AI market is predicted to grow from $94 billion in 2021 to $998 billion in 2028, accelerating growth in all sectors.  

Various modes of artificial intelligence and machine learning systems would indeed help in achieving a real-life Metaverse ecosystem. AI would help in creating and protecting the assets of the Metaverse, such as backgrounds, people, and buildings, and it may also be possible to create advanced AI capabilities that can automate software development processes to create more complex assets within the Metaverse with minimal effort. AI beings could also be programmed to have their own life stories and objectives and also interact with people in the real world. It may also be used to create, amend, and secure smart contracts on blockchain to allow trusted and safe transactions without the need for a central regulatory authority. 

The virtual reality industry is expected to grow by up to $67 billion by the year 2028, which is now being adopted by several tech giants such as Facebook. Even augmented reality would facilitate virtual assistance with the help of artificial intelligence and help us navigate both in the real and virtual worlds. This is also a massive step towards enabling the Metaverse universe to emerge more rapidly than ever. 

On June 29, Siemens Xcelerator and NVIDIA Omniverse announced their partnership to enable an industrial Metaverse and digital models from Seimens and real-time AI from NVIDIA that will accelerate the use of digital twins that can deliver improvements, create real-time performance data and innovative IoT solutions, leverage actionable insights, tackle engineering challenges, and provide better immersive solutions. These systems embedded in the industrial Metaverse would offer great potential to transform the economies and industries by providing a virtual space where people can have actual interactions and collaborate thereupon to solve some real-world issues. 

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If we look at the current situation, Metaverse does require huge amendments in its processing power, network performance, and AI capabilities however it could be used for increasing the simulation capabilities, gaming, and also for movie creation. At the end of this advancement phase, we will surely see better interfaces, characters presented as real people, and a blending of metaverse elements with the real world that has the power to drastically change how we visualize the world today. 

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