Adobe has introduced a set of updates for Premiere Pro and After Effects that focus on accelerating everyday video editing workflows through AI-driven tools. With these changes, editors gain faster object selection, improved masking accuracy, and smoother access to creative assets. As a result, routine tasks now require fewer manual steps while maintaining precise control.
Faster masking and object tracking in Premiere
In Premiere Pro, a new AI-powered Object Mask tool simplifies how editors isolate and track moving elements. By hovering over a person or object and clicking once, users can generate a mask overlay within seconds. Moreover, the mask remains adjustable, which allows editors to resize or refine it as needed. Since the AI processing runs directly on the device, performance stays responsive while user data remains local. Consequently, editors can work faster without compromising control or privacy.
Meanwhile, Adobe has upgraded the Shape Mask tool to improve both speed and usability. Editors can now generate ellipse, rectangle, and pen masks directly from the toolbar. In addition, refined controls make positioning and adjustments more precise. These updated masks also track objects up to 20 times faster than before. Therefore, editors spend less time monitoring progress and more time refining creative decisions.
Expanded media access and asset integration
Alongside masking improvements, Premiere now supports easier media transfers from Firefly Boards, Adobe’s AI-powered digital canvas. As a result, creative assets move more smoothly between ideation and editing. Additionally, Adobe Stock now integrates fully within Premiere. This change allows editors to search, preview, and use stock content without leaving the editing environment, which further streamlines production workflows.
New creative flexibility in After Effects
After Effects also receives targeted enhancements aimed at motion designers and visual effects artists. Users can now import SVG files commonly created in Illustrator, which simplifies vector-based animation workflows. Furthermore, the software introduces 3D parametric meshes for building graphics and photorealistic objects directly inside images. These meshes include basic shapes such as cubes, spheres, cylinders, cones, toruses, and planes. As a result, artists gain more flexibility when creating complex visual effects without relying on external tools.








